N!tmod

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bug Report
  • Category Server
  • Assigned To
    N!trox*
  • Operating System All / Undefined
  • Severity High
  • Priority Very Low
  • Reported Version Development
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: N!tmod
Opened by youraunty - 2010-10-07
Last edited by N!trox* - 2013-11-09

FS#8 - Rifle grenade bug

! Please specify the bug type in the summary ! * N!tmod version : 2.0 * Map : every * Omni-Bot running :0.8 * Gametype : map voting * Custom mapscripts : none * LUA modules : none * Warmup/Playing/Intermission : 10 seconds * Have you noticed anything else that could help us, for exemple, is there anything special supposed to happen in the map when the crash happens : reported this bug to you last time after 1.6 developed, you must of overlooked it or just forgot:) when you try to load a rifle grenade ( happens all the time on allies) it just keeps reloading itself..sometimes 2 or 3 times before you can fire...very annoying when your trying to pop a rifle nade off at the enemy, this happens to all my cleints with 1.6 and 2.0 so must be a bug with nitmod cheers
Closed by  N!trox*
Saturday, 09 November 2013, 12:07 GMT
Reason for closing:  Works for me
S_Kill commented on Monday, 11 June 2012, 22:54 GMT
Note -> seems be like client make loading in prediction zone, and when it receive a new snapshot without nade, it s remove it, or something like that...

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