• Status Closed
  • Percent Complete
  • Task Type Bug Report
  • Category Server
  • Assigned To
  • Operating System All / Undefined
  • Severity High
  • Priority Very Low
  • Reported Version Development
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: N!tmod
Opened by Isthisreally - 2010-11-12
Last edited by N!trox* - 2012-04-06

FS#23 - Take Objective without blowing safe-door

! Please specify the bug type in the summary ! * N!tmod version : 2.0 * Map : warmup, industy2 * Omni-Bot running : no * Gametype : mapvote * Custom mapscripts : none * LUA modules : none * Warmup/Playing/Intermission : * Have you noticed anything else that could help us, for exemple, is there anything special supposed to happen in the map when the crash happens : On both maps, teams have to destroy the safe to get access to the objective-documents. Normally. But it is possible to pick up objectives without blowing the safe door.
Closed by  N!trox*
Friday, 06 April 2012, 03:07 GMT
Reason for closing:  Fixed
Additional comments about closing:  This bug was caused by g_realBody. If g_realBody was set to 1, player origin could get closer to the objective because the player entity's bounding box was a little less wide. Fixed for v2.2 final !
Nico$ commented on Tuesday, 16 November 2010, 12:19 GMT
reopened !


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