N!tmod

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bug Report
  • Category Server
  • Assigned To
    N!trox*
  • Operating System All / Undefined
  • Severity Medium
  • Priority Very Low
  • Reported Version Development
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: N!tmod
Opened by Simon - 2012-07-18
Last edited by N!trox* - 2013-11-09

FS#52 - In objectivecycle mode sometimes a map ruts (sticks) - !nextmap doesn't help

PLEASE FILL THIS FORM PROPERLY TO MAKE SURE WE HAVE ENOUGH INFORMATIONS TO REPRODUCE THE BUG AND TRY TO FIX IT ! THE FOLLOWING FORM HAS BEEN MODIFIED ON MARCH 12th 2011. * N!tmod version : 2.2 final * Build Date (!about cmd) : may 31 2012 * Map : more * Omni-Bot enabled ? : yes * If yes, bot count : 1-10 * Gametype : 6 * Any custom mapscripts ? If yes, provide link : no * Any LUA modules ? If yes, provide link : no * Happens in Warmup/Playing/Intermission ? : end of a map * Explain the bug : Gametype: 6! In objectivecycle mode sometimes a map ruts (sticks) - !nextmap doesn't help. BUT when someone votes at least for one map the server starts that one correctly. When no one vote for any map the objectivecycle.cfg does not work. * Additional informations : Workaround to fix it: /rcon exec objectivecycle.cfg.
Closed by  N!trox*
Saturday, 09 November 2013, 12:04 GMT
Reason for closing:  Fixed
Admin
N!trox* commented on Thursday, 19 July 2012, 13:39 GMT
Could be an error in your objectivecycle.cfg, check your server logs and look for any error/warning message after map end (you can post it here so we can check it too). Gametype 6 usually sends "vstr nextmap" command to the engine when intermission ends and no vote has been cast (except when using g_mapVoteFlags 2) Please post a part of your logs and your objectivecycle.cfg for us to check.

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