N!tmod

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bug Report
  • Category Server
  • Assigned To No-one
  • Operating System Linux
  • Severity Low
  • Priority Very Low
  • Reported Version Development
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: N!tmod
Opened by jay - 2012-09-02
Last edited by N!trox* - 2013-11-09

FS#61 - server crashed

* N!tmod version : 2.2 final * Build Date (!about cmd) : 31 May 2012 * Map : Goldrush * Omni-Bot enabled ? : no * If yes, bot count : - * Gametype : 2 * Any custom mapscripts ? If yes, provide link : no * Any LUA modules ? If yes, provide link : no * Happens in Warmup/Playing/Intermission ? : was not online there * Explain the bug : ET-Server crashed and was completly down, had to restart it. * Additional informations : i use a custom etded file -> http://filebase.trackbase.net/et/server/et300_README.txt =================================================================================================== 7193:16 -88- 7193:16 Version: nitmod 2.2 May 31 2012 Enemy Territory, ET 2.60 7193:16 Map: goldrush 7193:16 Omnibot: 0 7193:16 NumEntities: 723 7193:16 Uptime: 4 D 23 H 53 M 7193:16 LUA Modules: 7193:16 Signal: Segmentation fault (11) 7193:16 Siginfo: 0xff892d9c 7193:16 Code: 1 7193:16 Faulting Memory Ref/Instruction: 0x10 7193:16 DSO Information: 7193:16 0xf7710000 (unknown) 7193:16 0xf76fe000 /lib32/libdl.so.2 7193:16 0xf76d8000 /lib32/libm.so.6 7193:16 0xf7590000 /lib32/libc.so.6 7193:16 0xf770f000 /lib/ld-linux.so.2 7193:16 0xf24f1000 /lib32/libnss_compat.so.2 7193:16 0xf24da000 /lib32/libnsl.so.1 7193:16 0xf24d0000 /lib32/libnss_nis.so.2 7193:16 0xf24c4000 /lib32/libnss_files.so.2 7193:16 0xf24be000 /lib32/libnss_dns.so.2 7193:16 0xf24aa000 /lib32/libresolv.so.2 7193:16 0xee1cd000 /home/servera/nitmod/qagame.mp.i386.so 7193:16 0xee0cb000 /usr/lib32/libstdc++.so.6 7193:16 0xee091000 /usr/lib32/libgcc_s.so.1 7193:16 Stack frames: 9 entries 7193:16 Backtrace: 7193:16 (1) /home/servera/nitmod/qagame.mp.i386.so(trap_R_RegisterModel+0x93c) [0xee21c63c] 7193:16 (2) [0xf770e410] 7193:16 (3) /home/servera/nitmod/qagame.mp.i386.so(BG_R_RegisterAnimationGroup+0x156) [0xee205166] 7193:16 (4) /home/servera/nitmod/qagame.mp.i386.so(G_RegisterCharacter+0x1d5) [0xee226a75] 7193:16 (5) /home/servera/nitmod/qagame.mp.i386.so(G_RegisterPlayerClasses+0x74) [0xee226e74] 7193:16 (6) /home/servera/nitmod/qagame.mp.i386.so(G_InitGame+0xbaa) [0xee24f8ba] 7193:16 (7) /home/servera/nitmod/qagame.mp.i386.so(vmMain+0x61) [0xee252a41] 7193:16 (8) ./et300() [0x80886e3] 7193:16 (9) [0x74736572] 7193:16 -88- 7193:16 Attempting to clean up. =================================================================================================== if you need more infos you can add me in xfire jay1110, or i reply here.
Closed by  N!trox*
Saturday, 09 November 2013, 12:01 GMT
Reason for closing:  Fixed
jay commented on Sunday, 02 September 2012, 19:22 GMT
a member from me told me it was at begin of the map.
Chris commented on Wednesday, 26 September 2012, 06:03 GMT
it´s possible that you have more than 10 maps in your objectivecycle? my server is crashed everytime if it finished the 10th map and wanted change to the next map in the objectivecycle.
jay commented on Wednesday, 26 September 2012, 10:24 GMT
i have a 51 map objectivecycle, the problem is fixed in next version of nitmod. Look at the second post http://www.etmods.net/forums/viewtopic.php?id=795
Head hunter commented on Saturday, 08 December 2012, 21:35 GMT
true, the map thing is solved but i see at that points maybe a point to have a closer look: 7193:16 Uptime: 4 D 23 H 53 M (maybe the server cace is full ?) 7193:16 Signal: Segmentation fault (11) (here should Jaybird know what number is that and what mean it....) 7193:16 Siginfo: 0xff892d9c (...the code for the foult ?) I run a dedi with 9 servers (yes a big and fast one with much ram and space, but i never had that problem), but maybe it will help to see the stats of your server what works and what need much resurces of the kernel/core or RAM of your server. Also check your (back-) space of the server. aaaaand ....maybe ...do you have test it with 32 maps too ? Check your N-cfg or server.cfg / db roots etc if you maybe have a "bad" file or settings inside. I am not that Nitmod Tech, but that will be what i wil do at first.... Wish you luck to solve it soon. c u

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