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IDProjectSummaryOperating SystemCategorySeverity  descStatusProgressOpened by
 29 N!tmod Server crashes sometimes LinuxServerCriticalClosed
100%
aimeX Task Description ! Please specify the bug type in the summary ! * N!tmod version : nitmod 2.0 Sep 17 2010 Enemy Territory, ET 2.60 * Map : : all standard maps * Omni-Bot running : 0.8 * Gametype : 4 (Campaign) * Custom mapscripts : none * LUA modules : none * Warmup/Playing/Intermission : Playing * Have you noticed anything else that could help us, for exemple, is there anything special supposed to happen in the map when the bug occurs : I have the following entry in the crash.log: 1949:05 -88- 1949:05 Version: nitmod 2.0 Sep 17 2010 Enemy Territory, ET 2.60 1949:05 Map: battery 1949:05 Signal: Segmentation fault (11) 1949:05 Siginfo: 0xffce5fec 1949:05 Code: 1 1949:05 Faulting Memory Ref/Instruction: 0x8 1949:05 DSO Information: 1949:05 0xf7777000 (unknown) 1949:05 0xf7764000 /lib32/libdl.so.2 1949:05 0xf7740000 /lib32/libm.so.6 1949:05 0xf75ee000 /lib32/libc.so.6 1949:05 0xf7776000 /lib/ld-linux.so.2 1949:05 0xefd57000 /lib32/libnss_compat.so.2 1949:05 0xefd3f000 /lib32/libnsl.so.1 1949:05 0xefd35000 /lib32/libnss_nis.so.2 1949:05 0xefd2a000 /lib32/libnss_files.so.2 1949:05 0xefa09000 /home/xxandi/server/rtcwet1/pb/pbsv.so 1949:05 0xebe4e000 /lib32/librt.so.1 1949:05 0xebe37000 /lib32/libpthread.so.0 1949:05 0xebe31000 /lib32/libnss_dns.so.2 1949:05 0xebe1e000 /lib32/libresolv.so.2 1949:05 0xebf52000 /home/xxandi/server/rtcwet1/nitmod/qagame.mp.i386.so 1949:05 0xebe64000 /usr/lib32/libstdc++.so.6 1949:05 0xebe57000 /usr/lib32/libgcc_s.so.1 1949:05 0xeba3d000 /home/xxandi/server/rtcwet1/omni-bot/omnibot_et.so 1949:05 Stack frames: 0 entries 1949:05 Backtrace: 1949:05 -88-
 28 N!tmod Each player who connect will registered in shrubbot.cfg ...LinuxServerHighClosed
100%
aimeX Task Description Each player who connectet the server will registered in shrubbot.cfg as [admin]. normally it is so registered unless you have obtained at least level 1. * N!tmod version : nitmod 2.0 Sep 17 2010 Enemy Territory, ET 2.60 * Map : all standard maps * Omni-Bot running : 0.8 * Gametype : 4 (Campaign) * Custom mapscripts : - * LUA modules : - * Warmup/Playing/Intermission : - * Have you noticed anything else that could help us, for exemple, is there anything special supposed to happen in the map when the bug occurs :
75N!tmodCovert Ops loose all XP from classAll / UndefinedUndefinedLowUnconfirmed
0%
aimeX Task Description [Environment] Mod version: N!tmod 2.3.1 Build Date (!about cmd): Apr 3 2015 Map: All Maps Omni-Bot enabled ?: Yes Gametype: Map Voting (6) Any custom mapscripts ? If yes, attach/provide link: Just regular railgun bug fix, fueldump bridge, Any LUA modules ? If yes, attach/provide link: Autopromo Happens during Warmup/Playing/Intermission ?: On all gametypes [Bug] Explain the bug : Sometimes when covert ops reach full class xp, all xp in this class are resetet. This bug has already occurred on several maps and we dont know whats the reason for that. [Extra infos] Is there anything else we need to know?: No
76N!tmodKD cound on HUD doesnt reflect Kills after player is de...All / UndefinedClientLowUnconfirmed
0%
aimeX Task Description [Environment] Mod version: `2.3.1 Build Date (!about cmd): April 3rd 2015 Map: All Maps [Bug] Explain the bug : Very small matter. but KD cound on HUD doesnt reflect Kills after player is dead. I.e. If you send a grenade or arty and die. any kills that happen within the time of death and the next spwan are not counted for the user HUD. Server scores are still correct. just the HUD [Extra infos] batata reporting this. As the email code sending is not allowing me to report this. (Is there a bug tracker for the bug tracker?)
77N!tmodKD cound on HUD doesnt reflect Kills after player is de...All / UndefinedClientLowUnconfirmed
0%
aimeX Task Description [Environment] Mod version: 2.3.1 Build Date (!about cmd): April 3rd 2015 Map: All maps [Bug] Explain the bug : KD cound on HUD doesnt reflect Kills after player is dead. IE. If the user is killed after throwing a grenade or Arty the HUD scores are not reflected as such. Server scores are correct though. [Extra infos] Batata reporting this as the Bug tracker login is falling over on the email code sending phase.
 78 N!tmod Tripmines can't be excluded from F1 Complains for Teamk ...All / UndefinedServerLowClosed
100%
aimeX Task Description [Environment] Mod version: 2.3.1 Build Date (!about cmd): Map: - Omni-Bot enabled ?: - Gametype: - Any custom mapscripts ? If yes, attach/provide link: Any LUA modules ? If yes, attach/provide link: Happens during Warmup/Playing/Intermission ?: [Bug] Explain the bug : Tripmines can't be excluded from F1 Complains for Teamkill (for landmines it's working) [Extra infos] Is there anything else we need to know?: -
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