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IDProjectSummaryOperating SystemCategorySeverityStatusProgressOpened by
 52 N!tmod In objectivecycle mode sometimes a map ruts (sticks) -  ...All / UndefinedServerMediumClosed
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Simon Task Description PLEASE FILL THIS FORM PROPERLY TO MAKE SURE WE HAVE ENOUGH INFORMATIONS TO REPRODUCE THE BUG AND TRY TO FIX IT ! THE FOLLOWING FORM HAS BEEN MODIFIED ON MARCH 12th 2011. * N!tmod version : 2.2 final * Build Date (!about cmd) : may 31 2012 * Map : more * Omni-Bot enabled ? : yes * If yes, bot count : 1-10 * Gametype : 6 * Any custom mapscripts ? If yes, provide link : no * Any LUA modules ? If yes, provide link : no * Happens in Warmup/Playing/Intermission ? : end of a map * Explain the bug : Gametype: 6! In objectivecycle mode sometimes a map ruts (sticks) - !nextmap doesn't help. BUT when someone votes at least for one map the server starts that one correctly. When no one vote for any map the objectivecycle.cfg does not work. * Additional informations : Workaround to fix it: /rcon exec objectivecycle.cfg.
 50 N!tmod kkrcon is timeouting All / UndefinedClientLowClosed
100%
Simon Task Description PLEASE FILL THIS FORM PROPERLY TO MAKE SURE WE HAVE ENOUGH INFORMATIONS TO REPRODUCE THE BUG AND TRY TO FIX IT ! THE FOLLOWING FORM HAS BEEN MODIFIED ON MARCH 12th 2011. * N!tmod version : 2.2 final * Build Date (!about cmd) : may 31 2012 * Map : more * Omni-Bot enabled ? : yes * If yes, bot count : 1-10 * Gametype : 6 * Any custom mapscripts ? If yes, provide link : no * Any LUA modules ? If yes, provide link : no * Happens in Warmup/Playing/Intermission ? : Anytimes * Explain the bug : kkrcon (http://sourceforge.net/projects/kkrcon/) can't connect via rcon to ET running N!tmod 2.2. The earlier version could do that, * Additional informations : I made a workarund indepenting by kkrcon in Perl: $hostname = 'ip.ip.ip.ip'; #ip address $port = '27960'; $protocol = "udp"; $et = IO::Socket::INET->new( PeerAddr => $hostname, PeerPort => $port, Proto => $protocol, #Type => SOCK_STREAM ) or die "Could not open port.\n"; print $et "\377\377\377\377rcon password exec command"; undef $data; my $status = ""; local $SIG{ALRM} = sub { die "alarm\n"; }; # NB \n required alarm(1); eval { while ( recv( $et, $status, 1024, 0 ) ) { my $size = length($status); $status =~ s/^\377\377\377\377//; $status =~ s/print\n//; $data .= $status; } }; alarm(0); That is never lost the time and works, usable. Actually I suppose, N!trox, please find kkrcon why doesn't get answer from 2.2 final...
 48 N!tmod wm_sayplayerclass' "IamFieldOps" tesxt sometimes confus ...All / UndefinedClientLowClosed
100%
Simon Task Description PLEASE FILL THIS FORM PROPERLY TO MAKE SURE WE HAVE ENOUGH INFORMATIONS TO REPRODUCE THE BUG AND TRY TO FIX IT ! THE FOLLOWING FORM HAS BEEN MODIFIED ON MARCH 12th 2011. * N!tmod version : 2.2 final * Build Date (!about cmd) : may 12 2012 * Map : any * Omni-Bot enabled ? : yes * If yes, bot count : 1-10 * Gametype : 6 * Any custom mapscripts ? If yes, provide link : no * Any LUA modules ? If yes, provide link : no * Happens in Warmup/Playing/Intermission ? : Playing * Explain the bug : Someitmes the wm_sayplayerclass IamFieldOps' text write other cast. (The sound is correct.) * Additional informations : Usually it reproducateable when the player go to Spectators and get back to team of course as in Field Ops.
 46 N!tmod XP lost sometimes LinuxServerHighClosed
100%
Simon Task Description PLEASE FILL THIS FORM PROPERLY TO MAKE SURE WE HAVE ENOUGH INFORMATIONS TO REPRODUCE THE BUG AND TRY TO FIX IT ! THE FOLLOWING FORM HAS BEEN MODIFIED ON MARCH 12th 2011. * N!tmod version : 2.2 final * Build Date (!about cmd) : may 31 2012 * Map : more * Omni-Bot enabled ? : yes * If yes, bot count : 1-10 * Gametype : 6 * Any custom mapscripts ? If yes, provide link : no * Any LUA modules ? If yes, provide link : no * Happens in Warmup/Playing/Intermission ? : Login * Explain the bug : Sometimes when a client who has XPs, seems has 0 XP. After relog the XPs will be back. * Additional informations : Probably SQLite bug?
 45 N!tmod Clients lost connections after maps (SQLite bug: Com_Pu ...LinuxServerCriticalClosed
100%
Simon Task Description PLEASE FILL THIS FORM PROPERLY TO MAKE SURE WE HAVE ENOUGH INFORMATIONS TO REPRODUCE THE BUG AND TRY TO FIX IT ! THE FOLLOWING FORM HAS BEEN MODIFIED ON MARCH 12th 2011. * N!tmod version : 2.2 final * Build Date (!about cmd) : may 31 2012 * Map : more * Omni-Bot enabled ? : yes * If yes, bot count : 1-10 * Gametype : 6 * Any custom mapscripts ? If yes, provide link : no * Any LUA modules ? If yes, provide link : no * Happens in Warmup/Playing/Intermission ? : Under intermission most of players lost connection to server. * Explain the bug : ++++ [CloseSQLite] Success ^2 ^2-- Script System Info -- ^2Current Memory Usage 1.66377 MB ^2Soft Memory Usage 1.6 MB ^2Hard Memory Limit 2 MB ^2System Memory Usage 1.49833 MB ^2Full Collects 1 ^2Inc Collects 2 ^2GC Warnings 0 ^2Threads: 6, 0 Running, 0 Blocked, 6 Sleeping Sys_LoadDll(/home/et255/server/nitmod/qagame.mp.i386.so)... ok Sys_LoadDll(qagame) found **vmMain** at 0xd2e7a9e0 Sys_LoadDll(qagame) succeeded! WARNING: Com_PushEvent overflow Usually the Linux clients never lost connections or I'm just lucky. Now I try to give more memory to the game. * Additional informations :
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