N!tmod

Welcome to N!tmod Bug Tracker.
IDSummaryOperating SystemCategoryOpened bySeverity  descStatusLast Edited
 58  impact mur sur joueur All / UndefinedClientJoséLowClosed2021-05-31 Task Description PLEASE FILL THIS FORM PROPERLY TO MAKE SURE WE HAVE ENOUGH INFORMATIONS TO REPRODUCE THE BUG AND TRY TO FIX IT ! THE FOLLOWING FORM HAS BEEN MODIFIED ON MARCH 12th 2011. * N!tmod version : 2.2 final * Build Date (!about cmd) : * Map : * Omni-Bot enabled ? : * If yes, bot count : * Gametype : * Any custom mapscripts ? If yes, provide link : * Any LUA modules ? If yes, provide link : * Happens in Warmup/Playing/Intermission ? : * Explain the bug : http://www.lsdfunwar.fr/forum/prob-serveur-f102/touche-pas-t801-60.html J'ai un de mes membres qui a fait une petite video d'un problème qu'il avais déjà remarqué sur une beta de la 2.2, sur la video on vois clairement des impacts de mur/ferraille sur le corps du joueur, alors qu'il y en a pas normalement. Et aussi tu conseille quel valeur pour la cvar g_hitbox pour du frag ? * Additional informations : set g_realHead "1" //Toggle ETPro realhead hitbox set g_realBody "0" //Toogle N!tmod realbody hitbox (see documentation) set g_hitboxes "9"
 61  server crashed LinuxServerjayLowClosed2013-11-09 Task Description * N!tmod version : 2.2 final * Build Date (!about cmd) : 31 May 2012 * Map : Goldrush * Omni-Bot enabled ? : no * If yes, bot count : - * Gametype : 2 * Any custom mapscripts ? If yes, provide link : no * Any LUA modules ? If yes, provide link : no * Happens in Warmup/Playing/Intermission ? : was not online there * Explain the bug : ET-Server crashed and was completly down, had to restart it. * Additional informations : i use a custom etded file -> http://filebase.trackbase.net/et/server/et300_README.txt =================================================================================================== 7193:16 -88- 7193:16 Version: nitmod 2.2 May 31 2012 Enemy Territory, ET 2.60 7193:16 Map: goldrush 7193:16 Omnibot: 0 7193:16 NumEntities: 723 7193:16 Uptime: 4 D 23 H 53 M 7193:16 LUA Modules: 7193:16 Signal: Segmentation fault (11) 7193:16 Siginfo: 0xff892d9c 7193:16 Code: 1 7193:16 Faulting Memory Ref/Instruction: 0x10 7193:16 DSO Information: 7193:16 0xf7710000 (unknown) 7193:16 0xf76fe000 /lib32/libdl.so.2 7193:16 0xf76d8000 /lib32/libm.so.6 7193:16 0xf7590000 /lib32/libc.so.6 7193:16 0xf770f000 /lib/ld-linux.so.2 7193:16 0xf24f1000 /lib32/libnss_compat.so.2 7193:16 0xf24da000 /lib32/libnsl.so.1 7193:16 0xf24d0000 /lib32/libnss_nis.so.2 7193:16 0xf24c4000 /lib32/libnss_files.so.2 7193:16 0xf24be000 /lib32/libnss_dns.so.2 7193:16 0xf24aa000 /lib32/libresolv.so.2 7193:16 0xee1cd000 /home/servera/nitmod/qagame.mp.i386.so 7193:16 0xee0cb000 /usr/lib32/libstdc++.so.6 7193:16 0xee091000 /usr/lib32/libgcc_s.so.1 7193:16 Stack frames: 9 entries 7193:16 Backtrace: 7193:16 (1) /home/servera/nitmod/qagame.mp.i386.so(trap_R_RegisterModel+0x93c) [0xee21c63c] 7193:16 (2) [0xf770e410] 7193:16 (3) /home/servera/nitmod/qagame.mp.i386.so(BG_R_RegisterAnimationGroup+0x156) [0xee205166] 7193:16 (4) /home/servera/nitmod/qagame.mp.i386.so(G_RegisterCharacter+0x1d5) [0xee226a75] 7193:16 (5) /home/servera/nitmod/qagame.mp.i386.so(G_RegisterPlayerClasses+0x74) [0xee226e74] 7193:16 (6) /home/servera/nitmod/qagame.mp.i386.so(G_InitGame+0xbaa) [0xee24f8ba] 7193:16 (7) /home/servera/nitmod/qagame.mp.i386.so(vmMain+0x61) [0xee252a41] 7193:16 (8) ./et300() [0x80886e3] 7193:16 (9) [0x74736572] 7193:16 -88- 7193:16 Attempting to clean up. =================================================================================================== if you need more infos you can add me in xfire jay1110, or i reply here.
 39  Map skipping All / UndefinedServerJanLowClosed2013-11-09 Task Description PLEASE FILL THIS FORM PROPERLY TO MAKE SURE WE HAVE ENOUGH INFORMATIONS TO REPRODUCE THE BUG AND TRY TO FIX IT ! THE FOLLOWING FORM HAS BEEN MODIFIED ON MARCH 12th 2011. * N!tmod version : 2.2RC1 * Build Date (!about cmd) : Jan 23 2012 * Map : / * Omni-Bot enabled ? : Yes * If yes, bot count : 8 * Gametype : 2 * Any custom mapscripts ? If yes, provide link : * Any LUA modules ? If yes, provide link : - Dynamite counter / http://www.wolffiles.de/index.php?filebase&fid=1755 - Autolevel / http://www.splashdamage.com/forums/showthread.php/28274-Server-Clearance-Script-Release?s=4f2340ec85ba32b91d18c2ddfa3b61c9&p=333579&viewfull=1#post333579 - nextmap / http://www.splashdamage.com/forums/showthread.php/28274-Server-Clearance-Script-Release?s=4f2340ec85ba32b91d18c2ddfa3b61c9&p=333579&viewfull=1#post333579 * Happens in Warmup/Playing/Intermission ? : warmup * Explain the bug : For some reason some of the maps in our rotation skip randomly, it's not always the same map. And I think it's happening since the latest release, or it could be the nextmap.lua file. * Additional informations :
 66  g_inactivity does not work on down-ed players All / UndefinedServerJanLowClosed2015-02-27 Task Description [Environment] Mod version: 2.2.1 r772 Build Date (!about cmd): Feb 8 2013 Omni-Bot enabled ?: y Any LUA modules ? If yes, attach/provide link: lua_modules "dynamite_counter.lua connect.lua autobalance.lua autopromo.lua rspree.lua" Happens during Warmup/Playing/Intermission ?: playing [Bug] Explain the bug : With g_inactivity set to 60, I was able to verify I was put spectator after exactly 60 seconds. However, when I went inactive after being shot down, but not gibbed, I was not moved to spectator after 60 seconds. The use-case for putting inactive players to spectator does equally apply to downed players though. I would thus expect g_inactivity to also work on downed players.
 67  Bug on satchel stats (@covertops) All / UndefinedUndefinedJabbaLowClosed2015-03-16 Task Description [Bug] Explain the bug : When you use a satchel, the number of utilisation in stats is currently wrong, and the accuracy is significantly lowered. It should be increased by one each time.
 69  Autoaction - autorecord All / UndefinedUndefinedJabbaLowClosed2021-05-31 Task Description [Bug] Explain the bug :autoaction autorecord (pour enregistrement de demo automatique) ne fonctionne pas
 70  Pb ramassage arme sten All / UndefinedServerJabbaLowClosed2020-12-14 Task Description [Environment] Mod version: 2.3.1 [Bug] Explain the bug : Impossible de ramasser un sten par terre en étant medic (la config serveur autorisant le ramassage de n’importe quelle arme)
71Pb custo hudAll / UndefinedUndefinedJabbaLowUnconfirmed2016-08-23 Task Description [Environment] Mod version: 2.3.1 [Bug] Explain the bug : comment cacher certaines info du HUD depuis le lecteur de demo (replay video) ? Cf capture ci-jointe, je souhaite cacher les zones encadré en rouge. J'arrive plus ou moins à les masquer pendant le jeu, mais pas pendant la lecture de demo. Le cg_draw2D à 0 n'est pas une bonne solution (cela masque la lunette du sniper etc)
 72  Pb touche bindé écrasé par nitmod All / UndefinedUndefinedJabbaLowClosed2021-05-31 Task Description [Environment] Mod version: 2.3.1 [Bug] Explain the bug : en jeu, la touche N est systématiquement remappée par Nitmod pour afficher les stats globales. Ce serait mieux de soit vérifier que la touche n'est pas déjà affectée, soit supprimer cette implémentation (et laisser l'utilisateur choisir de binder ou non la touche) Egalement, dans le mode replay, quand je lis une demo et que je souhaites l'exporter en tga j'utilise ce genre de chose prévu par le jeu : seta demo_avifpsF1 "0" seta demo_avifpsF2 "30" Le problème, c'est que Nitmod semble faire des choses également avec ces touches en mode replay -> des parties du hud se color en rouge (avec F1), ou en vert (avec F2, F3..)
74Pb cg_drawtimeAll / UndefinedUndefinedJabbaLowUnconfirmed2016-08-23 Task Description [Environment] Mod version: 2.3.1 [Bug] Explain the bug : cg_drawtime semble etre automatiquement forcé à 1 au chargement de nitmod
 80  Most headshot award @MG42 All / UndefinedServerJabbaLowClosed2021-05-31 Task Description You're not rewarded with the most headshot award at the end of the map if you've made it by using MG42
 60  setlevel & cmds & rcon not work (Linux/dedicated/v 2.2. ...LinuxServerHead hunterLowClosed2013-11-09 Task Description PLEASE FILL THIS FORM PROPERLY TO MAKE SURE WE HAVE ENOUGH INFORMATIONS TO REPRODUCE THE BUG AND TRY TO FIX IT ! THE FOLLOWING FORM HAS BEEN MODIFIED ON MARCH 12th 2011. * N!tmod version : 2.2.0 patched (2.55+) * Build Date (!about cmd) : dont work as all cmds.. * Map : not specified * Omni-Bot enabled ? : 1 * If yes, bot count :8-12 * Gametype : 6 * Any custom mapscripts ? If yes, provide link : no - first must run the Mod right * Any LUA modules ? If yes, provide link : no - first must run the Mod right * Happens in Warmup/Playing/Intermission ? : shows no maps to vote, goes dirctly to loadmap * Explain the bug : I dont can setlevel or do other commands, also it dont show admintest etc. also via /rcon xxx readconfig or smth dont work.. path of bd.sqlite is set right etc. ... Have absolute no clou what happens .... I need help here please , or must shut down nitmod and use an other mod, but love Nitmod... Thanks & kind regards * Additional informations :
 9  Rcon Unlimited LinuxServerGavrilaLowClosed2013-11-09 Task Description does not appear that all commands can be solved * N!tmod version : 2.0 * Gametype : campaign * LUA modules : dynamite_counter.lua rules.lua rspree.lua http://www.parazit.ro/rcon.jpg
 12  Private message with rcon All / UndefinedClientDitLowClosed2010-10-11 Task Description ! Please specify the bug type in the summary ! * N!tmod version : 2.0 * Map : * Omni-Bot running : * Gametype : Vote * Custom mapscripts : * LUA modules : * Warmup/Playing/Intermission : * Have you noticed anything else that could help us, for exemple, is there anything special supposed to happen in the map when the crash happens : command: "/rcon rconpw m playername blablabla" has no effect.
 63  /globalstats attempts to load omni-bot's stats, not pla ...All / UndefinedClientDavid BarberLowClosed2012-11-30 Task Description PLEASE FILL THIS FORM PROPERLY TO MAKE SURE WE HAVE ENOUGH INFORMATIONS TO REPRODUCE THE BUG AND TRY TO FIX IT ! THE FOLLOWING FORM HAS BEEN MODIFIED ON MARCH 12th 2011. * N!tmod version : 2.2.1 * Build Date (!about cmd) : (unkn. uk.etmods.net test server, 29/11/12) * Map : Braundorf BETA 4 * Omni-Bot enabled ? : Yes * If yes, bot count : 9 * Gametype : 6 * Any custom mapscripts ? If yes, provide link : (unkn. uk.etmods.net test server, 29/11/12) * Any LUA modules ? If yes, provide link : (unkn. uk.etmods.net test server, 29/11/12) * Happens in Warmup/Playing/Intermission ? : Playing * Explain the bug : - Following omni-bot whilst waiting to respawn after death - Attempt /globalstats - Error displayed stating 'Unable to retrieve stats'. Pop-up shows stats are being attempted for omni-bot player, not myself. - Closed global stats - Re-attempted /globalstats once spawned, but issue persists. Attempted close and reopen of stats multiple times w/ same issue. Screenshot: http://i47.tinypic.com/2di0yso.jpg * Additional informations : N/A.
 2  Tank MG LinuxServerChristianLowClosed2010-09-28 Task Description ! Please specify the bug type in the summary ! * N!tmod version : 2.0 * Map : all * Omni-Bot running : yes * Gametype : OBJ * Custom mapscripts :any * LUA modules : Dyna ,rspree * Warmup/Playing/Intermission : * Have you noticed anything else that could help us, for exemple, is there anything special supposed to happen in the map when the crash happens : Hi all I have 2 Nitmod Server and i Have quad core 8GB ram at my root when player shoot from tank MG server do big laggy i dont know why
75Covert Ops loose all XP from classAll / UndefinedUndefinedaimeXLowUnconfirmed2017-06-15 Task Description [Environment] Mod version: N!tmod 2.3.1 Build Date (!about cmd): Apr 3 2015 Map: All Maps Omni-Bot enabled ?: Yes Gametype: Map Voting (6) Any custom mapscripts ? If yes, attach/provide link: Just regular railgun bug fix, fueldump bridge, Any LUA modules ? If yes, attach/provide link: Autopromo Happens during Warmup/Playing/Intermission ?: On all gametypes [Bug] Explain the bug : Sometimes when covert ops reach full class xp, all xp in this class are resetet. This bug has already occurred on several maps and we dont know whats the reason for that. [Extra infos] Is there anything else we need to know?: No
76KD cound on HUD doesnt reflect Kills after player is de...All / UndefinedClientaimeXLowUnconfirmed2020-12-14 Task Description [Environment] Mod version: `2.3.1 Build Date (!about cmd): April 3rd 2015 Map: All Maps [Bug] Explain the bug : Very small matter. but KD cound on HUD doesnt reflect Kills after player is dead. I.e. If you send a grenade or arty and die. any kills that happen within the time of death and the next spwan are not counted for the user HUD. Server scores are still correct. just the HUD [Extra infos] batata reporting this. As the email code sending is not allowing me to report this. (Is there a bug tracker for the bug tracker?)
77KD cound on HUD doesnt reflect Kills after player is de...All / UndefinedClientaimeXLowUnconfirmed2020-12-14 Task Description [Environment] Mod version: 2.3.1 Build Date (!about cmd): April 3rd 2015 Map: All maps [Bug] Explain the bug : KD cound on HUD doesnt reflect Kills after player is dead. IE. If the user is killed after throwing a grenade or Arty the HUD scores are not reflected as such. Server scores are correct though. [Extra infos] Batata reporting this as the Bug tracker login is falling over on the email code sending phase.
 78  Tripmines can't be excluded from F1 Complains for Teamk ...All / UndefinedServeraimeXLowClosed2021-05-31 Task Description [Environment] Mod version: 2.3.1 Build Date (!about cmd): Map: - Omni-Bot enabled ?: - Gametype: - Any custom mapscripts ? If yes, attach/provide link: Any LUA modules ? If yes, attach/provide link: Happens during Warmup/Playing/Intermission ?: [Bug] Explain the bug : Tripmines can't be excluded from F1 Complains for Teamkill (for landmines it's working) [Extra infos] Is there anything else we need to know?: -
 47  lvl 1000 admin cannot use custom commands All / UndefinedClientailmankiLowClosed2012-07-16 Task Description PLEASE FILL THIS FORM PROPERLY TO MAKE SURE WE HAVE ENOUGH INFORMATIONS TO REPRODUCE THE BUG AND TRY TO FIX IT ! THE FOLLOWING FORM HAS BEEN MODIFIED ON MARCH 12th 2011. * N!tmod version : 2.2 * Build Date (!about cmd) : May 31 2012 * Map : unrelated * Omni-Bot enabled ? : yes * If yes, bot count : unrelated * Gametype : 2 objective * Any custom mapscripts ? If yes, provide link : unrelated * Any LUA modules ? If yes, provide link : unrelated * Happens in Warmup/Playing/Intermission ? : unrelated * Explain the bug : Create a admin level 1000, and create a custom command which lvl 1000 can use. The level 1000 admin cannot use the custom command. It then denies the usage of it. * Additional informations : The commands I currently got: ********** name = nobot exec = bot botwar -1; bot maxbots -1; set botwar 0; bot kickall desc = Kicks all bots levels = 12 13 14 15 69 421 666 1000 ********** name = bot exec = bot botwar -1; bot maxbots [1];set botwar 0 desc = Sets Bots levels = 12 13 14 15 69 421 666 1000 ********** name = botwar exec = bot maxbots 24; bot botwar [1] [2] [3]; set botwar [2] desc = botwar (axis = 1, allied = 2) levels = 12 13 14 15 69 421 666 1000 **********
 53  wm_announce messages not in lua et_print() All / UndefinedServerailmankiLowClosed2012-09-13 Task Description PLEASE FILL THIS FORM PROPERLY TO MAKE SURE WE HAVE ENOUGH INFORMATIONS TO REPRODUCE THE BUG AND TRY TO FIX IT ! THE FOLLOWING FORM HAS BEEN MODIFIED ON MARCH 12th 2011. * N!tmod version : 2.2 * Build Date (!about cmd) : May 31 2012 * Map : unrelated * Omni-Bot enabled ? : yes * If yes, bot count : unrelated * Gametype : 2 objective * Any custom mapscripts ? If yes, provide link : unrelated * Any LUA modules ? If yes, provide link : unrelated * Happens in Warmup/Playing/Intermission ? : unrelated * Explain the bug : The wm_announce from the mapscript is not passing through et_print() from lua. So scripts like etwsk.lua do not work. Also .. the new informations - like, Player XY destroyed Obj. Are also missing in et_print(). * Additional informations : http://games.chruker.dk/enemy_territory/scripting_reference.php#message_system
 54  et_obituary(...) not using return value LinuxServerailmankiLowClosed2021-05-31 Task Description PLEASE FILL THIS FORM PROPERLY TO MAKE SURE WE HAVE ENOUGH INFORMATIONS TO REPRODUCE THE BUG AND TRY TO FIX IT ! THE FOLLOWING FORM HAS BEEN MODIFIED ON MARCH 12th 2011. * N!tmod version : 2.2 * Build Date (!about cmd) : May 31 2012 * Map : unrelated * Omni-Bot enabled ? : yes * If yes, bot count : unrelated * Gametype : 2 objective * Any custom mapscripts ? If yes, provide link : unrelated * Any LUA modules ? If yes, provide link : unrelated * Happens in Warmup/Playing/Intermission ? : unrelated * Explain the bug : The lua function et_obituary(..) should replace with its return value, the obituary message from ET. But it does not. Could we also get a list of all meansOfDeath in N!tmod? Even though its possible to get that info through et_print(). (customObit) = et_Obituary( victim, killer, meansOfDeath ) Called whenever a player is killed. *Modules should return a string (customObit) to override the default obituary or nil to leave it as it is. * Additional informations :
 30  Deleted cvar? All / UndefinedClientAdrianLowClosed2011-03-13 Task Description * N!tmod version : 2.1 RC1 [b][i]cg_altHUDFlags "2"[/i][/b] (works in 2.0 version) doesn't work at all.
 40  Shuffle doesn't work All / UndefinedMenusAdrianLowClosed2014-11-04 Task Description * N!tmod version : 2.2 PR1 * Build Date (!about cmd) : Feb 20 2012 * Map : all * Omni-Bot enabled ? : yes * If yes, bot count : max 16 * Gametype : objectives * Any custom mapscripts ? If yes, provide link : etpro mapscripts * Any LUA modules ? If yes, provide link : auto setlevel http://www.etmods.net/forums/viewtopic.php?id=262 * Happens in Warmup/Playing/Intermission ? : all * Explain the bug : Vote for Shuffle doesn't work. "Unknown vote command: shuffleteamsxp_norestart"
 42  artillery in sniperwar All / UndefinedServerAdrianLowClosed2012-04-08 Task Description PLEASE FILL THIS FORM PROPERLY TO MAKE SURE WE HAVE ENOUGH INFORMATIONS TO REPRODUCE THE BUG AND TRY TO FIX IT ! THE FOLLOWING FORM HAS BEEN MODIFIED ON MARCH 12th 2011. * N!tmod version : 2.2 pr1 * Build Date (!about cmd) : Feb 20 2012 * Map : all * Omni-Bot enabled ? : yes * If yes, bot count : 16 * Gametype : objective * Any custom mapscripts ? If yes, provide link : * Any LUA modules ? If yes, provide link : * Happens in Warmup/Playing/Intermission ? : Playing * Explain the bug : Fieldops can call artillery with binoculars during sniperwar * Additional informations :
 24  g_inactivityOptions + Inactivity (shrubbot flag) LinuxServerVadimVery LowClosed2010-12-23 Task Description ! Please specify the bug type in the summary ! * N!tmod version : 2.0 Final * Map : - * Omni-Bot running : - * Gametype : - * Custom mapscripts : - * LUA modules : - * Warmup/Playing/Intermission : Playing * Have you noticed anything else that could help us, for exemple, is there anything special supposed to happen in the map when the bug occurs : Having g_inactivityOptions enabled.. wearing the Inactivity Shrubbot flag, which means the player can't be put to spec/kicked by g_inactivity, g_spectatorInactivity and g_inactivityOptions. But i still see the notification (30 Seconds until moving to Spectators for Inactivity)
 13  server_motd0 "" breaks MOTD LinuxServerNoneVery LowClosed2010-10-21 Task Description ! Please specify the bug type in the summary ! * N!tmod version : 2.0 * Map : all * Omni-Bot running : 0.8 * Gametype : 2 * Custom mapscripts : battery.script, oasis.script, radar.script, railgun.script, fueldump.script, goldrush.script * LUA modules : rules.lua, dynamite_counter.lua * Warmup/Playing/Intermission : Loading * Have you noticed anything else that could help us, for exemple, is there anything special supposed to happen in the map when the crash happens : nope If you put this: set server_motd0 "" In the server.cfg or nitmod.cfg then the whole motd is not shown (like it's empty)
 34  g_dbDirectory does not affect all db files LinuxServerharleVery LowClosed2011-12-03 Task Description PLEASE FILL THIS FORM PROPERLY TO MAKE SURE WE HAVE ENOUGH INFORMATIONS TO REPRODUCE THE BUG AND TRY TO FIX IT ! THE FOLLOWING FORM HAS BEEN MODIFIED ON MARCH 12th 2011. * N!tmod version : 2.2b2 (etx) * Build Date (!about cmd) : * Map : indipendent * Omni-Bot enabled ? : yes * If yes, bot count : 12 * Gametype : 4 * Any custom mapscripts ? If yes, provide link : - * Any LUA modules ? If yes, provide link : - * Happens in Warmup/Playing/Intermission ? : - * Explain the bug : The setting g_dbDirectory only affects maprecords.db. commands.db, levels.db & votes.db remain in mod folder. Not sure if it is a feature or a bug but it would be nice if that setting would affect all db files. else i have to use symbolik to put them into a different folder. * Additional informations :
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