|
10 | ammo pack image bug-2 | All / Undefined | Server | Kovacs Daniel | Low | Closed | 2010-10-11 |
Task Description
! Please specify the bug type in the summary !
* N!tmod version : 2.0
sry i modifi my preivus report with the ammo pack bug:
well, it work fine unitil level 4, but when you reach the level 5 skill as fieldops you see again the standard ammopack (
at the beginning you see
models\multiplayer\supplies\ammobox.tga
with higher skill you see
models\multiplayer\supplies\ammobox_2.tga
but with level 5 - again
models\multiplayer\supplies\ammobox.tga |
|
11 | spawn bug | All / Undefined | Client | Kovacs Daniel | Low | Closed | 2010-10-21 |
Task Description
! Please specify the bug type in the summary !
* N!tmod version : 2.0
well, sometimes, when i fresh joined to the server or from spectator status i joining the game i can spawn before the respawntimer count down to 0.
F.E. the resapwn time is 20 sec, 12 sec remain, i join and i spawn imamdietly. When i die i spawn normal, when the timer count down to 0. |
|
12 | Private message with rcon | All / Undefined | Client | Dit | Low | Closed | 2010-10-11 |
Task Description
! Please specify the bug type in the summary !
* N!tmod version : 2.0
* Map :
* Omni-Bot running :
* Gametype : Vote
* Custom mapscripts :
* LUA modules :
* Warmup/Playing/Intermission :
* Have you noticed anything else that could help us, for exemple, is there anything special supposed to happen in the map when the crash happens :
command: "/rcon rconpw m playername blablabla" has no effect. |
|
14 | /team <parameter> - No control + No secondary weapon | Windows | Client | None | Low | Closed | 2010-11-05 |
Task Description
* N!tmod version : 2.0
* Map : all
* Omni-Bot running : 0.8
* Gametype : 2
* Custom mapscripts : battery.script, oasis.script, radar.script, railgun.script, fueldump.script, goldrush.script
* LUA modules : rules.lua, dynamite_counter.lua
* Warmup/Playing/Intermission : Loading
* Have you noticed anything else that could help us, for exemple, is there anything special supposed to happen in the map when the crash happens : nope
There doesn't seem to be a control on the /team command
I join my server the teams are like this:
allies 8 players
axis 7 players
I type /team haha
it puts me in axis team (that's ok)
But you spawn as soldier without a secondary weapon.
I don't know what happens when the teams are balanced. |
|
15 | g_msgpos "1" doesn't work | Linux | Server | None | Low | Closed | 2010-10-21 |
Task Description
! Please specify the bug type in the summary !
* N!tmod version : 2.0
* Map : all
* Omni-Bot running : 0.8
* Gametype : 2
* Custom mapscripts : battery.script, oasis.script, radar.script, railgun.script, fueldump.script, goldrush.script
* LUA modules : rules.lua, dynamite_counter.lua
* Warmup/Playing/Intermission : Loading
* Have you noticed anything else that could help us, for exemple, is there anything special supposed to happen in the map when the crash happens : nope
set g_msgpos "1"
Doesn't work, I've tried pretty much everything.
When I change g_msgpos to 2 then everything works fine, the messages appear at the top of the screen, with 1 nothing happens. |
|
16 | Shuffle at warmup - bug | All / Undefined | Client | Kovacs Daniel | Low | Closed | 2010-11-08 |
Task Description
! Please specify the bug type in the summary !
* N!tmod version : 2.0
* Map : all at the beginning (warmup) but maybe need to test out ingame too
* Omni-Bot running : 0.8
* Gametype : 6
You are spectator
At the warmup time admin shuffle
The spactators are also placed in the teams! :) |
|
19 | panza bug | All / Undefined | Client | Kovacs Daniel | Low | Closed | 2010-11-11 |
Task Description
! Please specify the bug type in the summary !
* N!tmod version : 2.0
I choise at warmup panza. its in my hand when the match start first time i spawn with thomson. Need select again the panza in the limbo. |
|
20 | Multi announcers | All / Undefined | Client | Kovacs Daniel | Low | Closed | 2010-10-25 |
Task Description
! Please specify the bug type in the summary !
* N!tmod version : 2.0
If you kill 6 players you will all the mk3-5 files instead of the only one mk5 wav. |
|
21 | panza cam dosent disapper | All / Undefined | Client | Kovacs Daniel | Low | Closed | 2011-11-07 |
Task Description
! Please specify the bug type in the summary !
* N!tmod version : 2.0
http://img146.imageshack.us/img146/2983/snap1ua.jpg
The picture tell everything, nq had the same problem |
|
26 | tripmine kill dosent count in the XP | All / Undefined | Client | My | Low | Closed | 2010-12-23 |
Task Description
* N!tmod version : Nitmod public testserver, today
I used tripmines many times, but the kills dosent showed on my xp and the skills also not groved.
F.e. If you kill somebody with mp40 your get +3 xp point and your light weapon skill also growing with 3 points.
So what have to fixing? If you kill somebody with tripmine your xp growing and also your engi skill also growing. |
|
30 | Deleted cvar? | All / Undefined | Client | Adrian | Low | Closed | 2011-03-13 |
Task Description
* N!tmod version : 2.1 RC1
[b][i]cg_altHUDFlags "2"[/i][/b] (works in 2.0 version) doesn't work at all. |
|
32 | missing trigger | All / Undefined | Server | Marek | Low | Closed | 2011-11-07 |
Task Description
* N!tmod version : 2.1-RC1
* Build Date (!about cmd) :
* Map : frostbite
* Omni-Bot enabled ? : yes
* If yes, bot count : 20
* Gametype :
* Any custom mapscripts ? If yes, provide link :
* Any LUA modules ? If yes, provide link :
* Happens in Warmup/Playing/Intermission ? : playing
* Explain the bug :
When I am creating script for Omni-bot 0.81 sometimes I need use trigger "....dropped". If I have running server with ETMain with Omni-bot then this trigger is displayed in console - e.g. trigger for map Frostbite in ETMain: "the Supply Documents dropped.". But N!tmod and NQ (1.2.9.b6) mod this trigger hasn't.
I asked Omni-bot developers why this trigger is not displayed in NQ or N!tmod and answers were (by crapshoot):
" most likely the mods are missing code for that trigger. "
and
" the mod sends trigger info to the bot through the interface. "
My question: Is it possible make modification in N!tmod ?
* Additional informations : |
|
67 | Bug on satchel stats (@covertops) | All / Undefined | Undefined | Jabba | Low | Closed | 2015-03-16 |
Task Description
[Bug]
Explain the bug :
When you use a satchel, the number of utilisation in stats is currently wrong, and the accuracy is significantly lowered.
It should be increased by one each time. |
|
80 | Most headshot award @MG42 | All / Undefined | Server | Jabba | Low | Closed | 2021-05-31 |
Task Description
You're not rewarded with the most headshot award at the end of the map if you've made it by using MG42 |
|
13 | server_motd0 "" breaks MOTD | Linux | Server | None | Very Low | Closed | 2010-10-21 |
Task Description
! Please specify the bug type in the summary !
* N!tmod version : 2.0
* Map : all
* Omni-Bot running : 0.8
* Gametype : 2
* Custom mapscripts : battery.script, oasis.script, radar.script, railgun.script, fueldump.script, goldrush.script
* LUA modules : rules.lua, dynamite_counter.lua
* Warmup/Playing/Intermission : Loading
* Have you noticed anything else that could help us, for exemple, is there anything special supposed to happen in the map when the crash happens : nope
If you put this:
set server_motd0 ""
In the server.cfg or nitmod.cfg then the whole motd is not shown (like it's empty) |
|
24 | g_inactivityOptions + Inactivity (shrubbot flag) | Linux | Server | Vadim | Very Low | Closed | 2010-12-23 |
Task Description
! Please specify the bug type in the summary !
* N!tmod version : 2.0 Final
* Map : -
* Omni-Bot running : -
* Gametype : -
* Custom mapscripts : -
* LUA modules : -
* Warmup/Playing/Intermission : Playing
* Have you noticed anything else that could help us, for exemple, is there anything special supposed to happen in the map when the bug occurs :
Having g_inactivityOptions enabled.. wearing the Inactivity Shrubbot flag, which means the player can't be put to spec/kicked by g_inactivity, g_spectatorInactivity and g_inactivityOptions.
But i still see the notification (30 Seconds until moving to Spectators for Inactivity) |
|
52 | In objectivecycle mode sometimes a map ruts (sticks) - ... | All / Undefined | Server | Simon | Medium | Closed | 2013-11-09 |
Task Description
PLEASE FILL THIS FORM PROPERLY TO MAKE SURE WE HAVE ENOUGH INFORMATIONS TO REPRODUCE THE BUG AND TRY TO FIX IT !
THE FOLLOWING FORM HAS BEEN MODIFIED ON MARCH 12th 2011.
* N!tmod version : 2.2 final
* Build Date (!about cmd) : may 31 2012
* Map : more
* Omni-Bot enabled ? : yes
* If yes, bot count : 1-10
* Gametype : 6
* Any custom mapscripts ? If yes, provide link : no
* Any LUA modules ? If yes, provide link : no
* Happens in Warmup/Playing/Intermission ? : end of a map
* Explain the bug :
Gametype: 6! In objectivecycle mode sometimes a map ruts (sticks) - !nextmap doesn't help. BUT when someone votes at least for one map the server starts that one correctly. When no one vote for any map the objectivecycle.cfg does not work.
* Additional informations :
Workaround to fix it: /rcon exec objectivecycle.cfg. |
|
59 | Unavailble maplist on menu for referee status | All / Undefined | Client | Stéphane | Medium | Closed | 2013-11-09 |
Task Description
PLEASE FILL THIS FORM PROPERLY TO MAKE SURE WE HAVE ENOUGH INFORMATIONS TO REPRODUCE THE BUG AND TRY TO FIX IT !
THE FOLLOWING FORM HAS BEEN MODIFIED ON MARCH 12th 2011.
* N!tmod version : 2.2 final
* Build Date (!about cmd) :
* Map : all
* Omni-Bot enabled ? : yes(0.8.2)
* If yes, bot count : 2
* Gametype : map voting
* Any custom mapscripts ? If yes, provide link : yes (supply mapscript for spawn ammo/health cabinets)
* Any LUA modules ? If yes, provide link : yes (dynamite counter, rules, cvar)
* Happens in Warmup/Playing/Intermission ? : playing
* Explain the bug : on our map voting, the referee map choice doesn't exist anymore. You can vote for a map as a normal player, but a referee hasn't a maplist on the menu to choose the map.
* Additional informations : this bug appears only since we changed for the map voting system |
|
39 | Map skipping | All / Undefined | Server | Jan | Low | Closed | 2013-11-09 |
Task Description
PLEASE FILL THIS FORM PROPERLY TO MAKE SURE WE HAVE ENOUGH INFORMATIONS TO REPRODUCE THE BUG AND TRY TO FIX IT !
THE FOLLOWING FORM HAS BEEN MODIFIED ON MARCH 12th 2011.
* N!tmod version : 2.2RC1
* Build Date (!about cmd) : Jan 23 2012
* Map : /
* Omni-Bot enabled ? : Yes
* If yes, bot count : 8
* Gametype : 2
* Any custom mapscripts ? If yes, provide link :
* Any LUA modules ? If yes, provide link :
- Dynamite counter / http://www.wolffiles.de/index.php?filebase&fid=1755
- Autolevel / http://www.splashdamage.com/forums/showthread.php/28274-Server-Clearance-Script-Release?s=4f2340ec85ba32b91d18c2ddfa3b61c9&p=333579&viewfull=1#post333579
- nextmap / http://www.splashdamage.com/forums/showthread.php/28274-Server-Clearance-Script-Release?s=4f2340ec85ba32b91d18c2ddfa3b61c9&p=333579&viewfull=1#post333579
* Happens in Warmup/Playing/Intermission ? : warmup
* Explain the bug : For some reason some of the maps in our rotation skip randomly, it's not always the same map. And I think it's happening since the latest release, or it could be the nextmap.lua file.
* Additional informations : |
|
60 | setlevel & cmds & rcon not work (Linux/dedicated/v 2.2. ... | Linux | Server | Head hunter | Low | Closed | 2013-11-09 |
Task Description
PLEASE FILL THIS FORM PROPERLY TO MAKE SURE WE HAVE ENOUGH INFORMATIONS TO REPRODUCE THE BUG AND TRY TO FIX IT !
THE FOLLOWING FORM HAS BEEN MODIFIED ON MARCH 12th 2011.
* N!tmod version : 2.2.0 patched (2.55+)
* Build Date (!about cmd) : dont work as all cmds..
* Map : not specified
* Omni-Bot enabled ? : 1
* If yes, bot count :8-12
* Gametype : 6
* Any custom mapscripts ? If yes, provide link : no - first must run the Mod right
* Any LUA modules ? If yes, provide link : no - first must run the Mod right
* Happens in Warmup/Playing/Intermission ? : shows no maps to vote, goes dirctly to loadmap
* Explain the bug : I dont can setlevel or do other commands, also it dont show admintest etc. also via /rcon xxx readconfig or smth dont work.. path of bd.sqlite is set right etc. ...
Have absolute no clou what happens ....
I need help here please , or must shut down nitmod and use an other mod, but love Nitmod...
Thanks & kind regards
* Additional informations : |
|
1 | Sample Bug Report - Crash on Baserace | All / Undefined | Server | Sample User | Critical | Closed | 2014-11-04 |
Task Description
************************************************
* *
* This is a sample Bug report. *
* We have created it for you to see *
* how to correctly report bugs in our tracker *
* *
* NOTE: *
* This bug exits for real, and has been *
* fixed for N!tmod next version (2.1) *
* *
************************************************
* N!tmod version : 2.0
* Map : baserace
* Omni-Bot running : Yes
* Gametype : 2
* Custom mapscripts : none
* LUA modules : none
* Warmup/Playing/Intermission : Warmup & Intermission
* Have you noticed anything else that could help us, for exemple, is there anything special supposed to happen in the map when the crash happens :
Happens when a player walks on a landmine that has been planted by the map. |
|
73 | Bug satchel | All / Undefined | Server | Jabba | Critical | Closed | 2020-12-15 |
Task Description
[Environment]
Mod version: 2.3.1
[Bug]
Explain the bug : beaucoup de bug de hitbox avec l'explosion du statchel. Cela pose des pb pour détruire des objectifs (cp..), des tripmines etc. Il faut souvent s'y reprendre à plusieurs fois.
Egalement, lorsque le covert ops se suicide avec son satchel, il est visiblement le seul à prendre des dégats (les personnes autour n'en subissent pas, les objs ne sont pas détruit etc.) |
|
38 | Warping and flying corpses | Linux | Server | Ken Wolter | High | Closed | 2012-04-06 |
Task Description
* N!tmod version : nitmod_2.2-20111216
* Build Date (!about cmd) : Dec 15 2011
* Map : All
* Omni-Bot enabled ? : Yes
* If yes, bot count : Maxbots set to 8
* Gametype : Objective
* Any custom mapscripts ? If yes, provide link : /
* Any LUA modules ? If yes, provide link : Default ones, just a few self-written ones that worked very well on previous versions and are hardly related to the errors
* Happens in Warmup/Playing/Intermission ? : Warmup and playing
* Explain the bug :
Sometimes when a player is about to die meaning on very low HP he looks to those that shoot him like a corpse that's already dead but he can still shoot back and even move around. It basically really looks like you're fighting a flying corpse. Fortunately this happens quite rarely but when it does it's rather bothersome. |
|
68 | knife dead body ends up with selfkil | All / Undefined | Server | | High | Closed | 2020-12-14 |
Task Description
[Environment]
Mod version: Nitmod 2.3
Build Date (!about cmd): mar 26 2015
Map: all
Omni-Bot enabled ?: yes
Gametype: 2
Any custom mapscripts ? If yes, attach/provide link: no
Any LUA modules ? If yes, attach/provide link: no
Happens during Warmup/Playing/Intermission ?: playing
[Bug]
Explain the bug : when u kill somebody and then u wanna gib them by knifing, then u stab yourself and/or kill yourself.
then it says u where teamkilled by ingame name (yourself)
[Extra infos]
Is there anything else we need to know?: u can contact me on xfire if more info is needed xfire: yourdog |
|
31 | GARAND/K43 AMMUNATION BUG | All / Undefined | Server | Stéphane | Low | Closed | 2011-03-13 |
Task Description
BUG : ON A SERVER WHERE YOU CAN PICK UP EVERY WEAPONS, THE ENGINEER'S GARAND/K43 IS ALWAYS EMPTY WHEN YOU PICK IT UP ON THE GROUND.
* N!tmod version : 2.1 RC1
* Map : ALL
* Omni-Bot running : NO
* Gametype : OBJECTIVE
* Custom mapscripts : YES (WARBELL, SUPPLYDEPOT)
* LUA modules : RULES, DYNAMITE_COUNTER
* Warmup/Playing/Intermission : 25/12/23
* Have you noticed anything else that could help us, for exemple, is there anything special supposed to happen in the map when the bug occurs : NO |
|
37 | Goomba (and probably some other MOD's) are not announce ... | All / Undefined | Client | N!trox* | Low | Closed | 2011-12-13 |
Task Description
* N!tmod version : 2.2b2
* Explain the bug : No popup message for MOD_GOOMBA kills
This is probably the case for some other MOD's, didn't test yet.
Added this as a reminder, and at least nobody will report it again. |
|
40 | Shuffle doesn't work | All / Undefined | Menus | Adrian | Low | Closed | 2014-11-04 |
Task Description
* N!tmod version : 2.2 PR1
* Build Date (!about cmd) : Feb 20 2012
* Map : all
* Omni-Bot enabled ? : yes
* If yes, bot count : max 16
* Gametype : objectives
* Any custom mapscripts ? If yes, provide link : etpro mapscripts
* Any LUA modules ? If yes, provide link : auto setlevel http://www.etmods.net/forums/viewtopic.php?id=262
* Happens in Warmup/Playing/Intermission ? : all
* Explain the bug :
Vote for Shuffle doesn't work.
"Unknown vote command: shuffleteamsxp_norestart" |
|
53 | wm_announce messages not in lua et_print() | All / Undefined | Server | ailmanki | Low | Closed | 2012-09-13 |
Task Description
PLEASE FILL THIS FORM PROPERLY TO MAKE SURE WE HAVE ENOUGH INFORMATIONS TO REPRODUCE THE BUG AND TRY TO FIX IT !
THE FOLLOWING FORM HAS BEEN MODIFIED ON MARCH 12th 2011.
* N!tmod version : 2.2
* Build Date (!about cmd) : May 31 2012
* Map : unrelated
* Omni-Bot enabled ? : yes
* If yes, bot count : unrelated
* Gametype : 2 objective
* Any custom mapscripts ? If yes, provide link : unrelated
* Any LUA modules ? If yes, provide link : unrelated
* Happens in Warmup/Playing/Intermission ? : unrelated
* Explain the bug :
The wm_announce from the mapscript is not passing through et_print() from lua.
So scripts like etwsk.lua do not work.
Also .. the new informations - like, Player XY destroyed Obj. Are also missing in et_print().
* Additional informations :
http://games.chruker.dk/enemy_territory/scripting_reference.php#message_system |
|
70 | Pb ramassage arme sten | All / Undefined | Server | Jabba | Low | Closed | 2020-12-14 |
Task Description
[Environment]
Mod version: 2.3.1
[Bug]
Explain the bug : Impossible de ramasser un sten par terre en étant medic (la config serveur autorisant le ramassage de n’importe quelle arme) |